What is this?
Overview
Below are fast pace exercises that guide you through a full human-centered design thinking cycle. Although it’s not a linear process, participants will get to experience the five modes: empathy, define, ideate, prototype and test. Each pair will interview one another, come to a point of view of how they might design for their partner, ideate, and prototype a solution for their partner. Worksheets [Print one-sided 11"x17" or A3, one per student]
Basque
Thanks to Garazi Azanza Mtz. de Luco for translation!
Bulgarian
The Wallet Project Facilitator Guide
Thanks to Elina Zheleva for translation!
Catalan
Thanks to Pere Juarez Vives for translation!
Thanks to Ramon Gomà (Innovaforum) & Teia Guix (Co-emprèn) for translation!
Chinese
The Wallet Project Facilitator Guide
Thanks to Shui Linlin for translation!
Czech
Thanks to 'clarity lab' for translation!
Dutch
Thanks to Jetse Goris & Monique Taverne of Wenckebach Instituut UMCG for the translation!
Spanish
Thanks to Sergio Majluf for translation!
Thanks to Teia Guix (Co-emprèn) & Ramon Gomà (Innovaforum) for translation!
French
Thanks to Chantal Lapp and Stephanie Kasten for translation!
German
Thanks to Daniel Bartel, Christian Thurnes, & Mirjam Kyas for translation!
Japanese
Thanks to Takanori Kashino for translation!
Korean
Thanks to Junpyo Park for translation!
Portuguese
Thanks to Paula Morais for the translation!
Thanks to Soraya Lacerda for the translation!
How can I share these materials?
You are free to share these materials with attribution to the d.school. We follow the general principles of the Creative Commons license- these materials are for non-commercial share-alike use, which means that you're not charging to facilitate the a workshop based solely on d.school materials.
Can I choose a different topic for this exercise?
You do not have to use the example topics and can pick a new topic in which there is a lot to learn by talking to someone. The wallet project opens up a lot issues around identity, money, possessions, memories, security, loved ones, etc. The gift-giving project brings up issues of duty, love, purchasing, holidays, remembering, honoring others, etc.
Select a project that you can imagine being satisfyingly solved with singular products, services, experiences, or campaigns. While design thinking can certainly be used for systems-level issues, start with a simpler challenge.
Other questions not answered here?
You can email Info@dschool.stanford.edu